Old History

I was born in May 1981 in Ukraine, made Aliyah (moved to Israel — ascend in Hebrew) with my parents in 1995. Joined the Air Force in 1999, and left it in 2010 after spending 11 years fixing Lockheed Martin F-16 Fighting Falcon Block A/B/C/D. Let me use this stage to say that Lockheed engineers are insanely smart, and I have learned a lot from them. You might laugh but some principals I learned from their documentation on how to solve electrical issues with the F-16 systems have proven to be very useful in code debugging.
In 2010…


Apple added ability to assign menus to buttons in iOS 14, but unfortunately UIMenu is poor mans replacement of NSMenu. There are no delegates to it — you assign it, and its triggered without any chance for you to intervene. And sometimes you do need to…

I have this view controller with a tip view that I want to close automatically when someone taps the button. It only make sense, right?

The button has UIMenu associated with it, which includes share action along with some other actions.


I can’t believe it has been 4 years since I quit my job and became an indie developer. It was my birthday present for myself on my 35th birthday. People talk about midlife crisis, but I was always an old soul, so it was fitting for me to have one in my thirties. But enough about me.

What started as a pet project, and had very satisfying grows at early stages, became a plateau very quickly. The first 1.5 years were great, M-O-M had exponential growth, just like numbers of COVID-19 patients (let me just say that we live in…


To answer this question I would have to compare past year to 2018. During 2018 I was super optimistic, up until that point, downloads and sales grew at pretty astonishing rate. I started working on the app full time on May 2016, and during 2016 it earned mere $9K, then in 2017 — it went up to $63K, and boom in 2018 it reached $135K. Yes, all those are gross revenue, and you have to take into account marketing, taxes and expenses, but overall the trend was positive… very positive. During 2019 things started to change… revenue went down to…


I have been quite busy the last couple of weeks trying to wrap up all the minor stuff in my apps in anticipation of the WWDC. Last week I finished most of it and had some free time to look at the top charts… my app is climbing slowly through Utilities in the USA and some other countries, and I wanted to see the apps it’s competing with. So I checked AppAnnie top charts in the USA, and once again discovered that scamming people pays off. Like seriously if you see a free trial for 3 days and then weekly…


So its time to summarize 2nd year as an indie developer. A lot has changed — one thing remained constant: Every morning I worry I F’ed things up, and go to sleep knowing I did. So let’s start with some numbers, last year I “made” $102K (I put that in quotes, cause a lot of that went back to Apple to pay for Search Ads and some other stuff listed below) and I had 412K app downloads across my various apps. Interestingly enough number of downloads only rose 31%, while revenue growth was 527% vs last year. …


So I just finished reading the story I wrote about first year of being an indie, and decided to write this one… not sure why my mind works that way, but I have achived my goal for 2017 and it’s the end of the year so what the heck.

Back when I quit my job, and decided to go indie I set two goals for myself: try it for 6 month at least (even if things don’t go well), and try to earn a silicon valley developer salary (~$120K — at least that’s what I remember the salaries were when…


If you take a look you will notice that many of the paid iOS apps are not updated frequently. The main reason being - you lose 30% of revenue after an update for a period of time while you rebuild your app rating shown in the App Store.

I guess that makes sense in todays App Store almost every app has competitors and if before an update you can be in the top of the pack — update with its rating reset will bring you down. This is why I was so glad Apple introduced rating prompt in the iOS…


So year ago I decided to try my luck and see if I can quit my job and become indie developer, focusing on building my own projects, without taking any freelance jobs. It was nerve wrecking at times, but mostly FUN!

I had an app I built for myself (https://geo.itunes.apple.com/us/app/remote-control-keyboard-trackpad-for-mac-pro/id884153085?mt=8&at=1000loWa), and in 2014 I decided to publish it on App Store for fun, and to see if it will return $99 I paid for Apple developer account. …

Evgeny Cherpak

Indie iOS/Mac developer, focusing mostly on Remote Control app for Mac. Libertarian. "I am the master of my fate, I am the captain of my soul."

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